Today I will fix this lighting problem by combining the ships inside and outside to make it one object with thickness.
Using the append to polygon tool I will fix the gap created by trying to extrude the solar panel sections.
Above I combined the two meshes, the one that is the outside of the and the one that is the inner wall o the space ship. Then I mirrored the model and it should now be complete
Furthering my studies of lighting and how to achieve more realistic lighting.
After watching the tutorial and trying to follow it, I found that it hasn't helped me, it has given me some extra knowledge, but not enough, as there is no audio in the video to give more intricate instructions.
Such as if the window, has to not be existent
I have decided to use these tutorials another time as the scene has developed on from using lighting fog and I do not want to use it any more.
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